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Learning Path

Explore six worlds from perception through adversarial safety. Progress is tracked locally after verified success/refusal. Suggested unlock marker: world 1.

Soft progression only. “Locked” worlds are dimmed on this map for guidance. The mission library and direct URLs still allow any mission — this is not an access-control gate and is not anti-cheat.
World 1IRIS

Perception & Targeting

Identify exact targets among decoys, respect readiness, and distinguish display from authority.

World 2LEDGERSuggested later

Forms & Commitment

Fill multi-field forms, wait for validation, and verify persistence after submit.

World 3COMPASSSuggested later

Navigation & Routes

Traverse multi-page stations, reject lookalikes, and lock mission instance identity.

World 4SCRIBESuggested later

Editors & Data

Select rows with duplicate names, persist drafts, and validate export manifests.

World 5VECTORSuggested later

Spatial & Dynamic UI

Drag boards, place markers, and navigate nested menus with exact action IDs.

World 6AEGISSuggested later

Adversarial Safety

Reject false success, handle generation shifts, enforce idempotency, refuse safely, and survive shared-desk collisions.